OnItemRemove
OxideCarbonItemCalled when an item is removed.
object OnItemRemove(Item item)Works — the game method in this build is the one the hook was written for.
Parameters
- item
- Item
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnItemRemove(Item item)
{
Puts("OnItemRemove");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Item.Remove(float)
Passes: Item item
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public void Remove(float fTime = 0f)
{
if (removeTime > 0f)
{
return;
}
if (Interface.CallHook("OnItemRemove", this) != null)
{
return;
}
if (isServer)
{
ItemMod[] itemMods = info.itemMods;
for (int i = 0; i < itemMods.Length; i++)
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.