OnPlayerDrink
OxideCarbonPlayerCalled when player drink occurs.
object OnPlayerDrink(BasePlayer player, LiquidContainer liquidContainer)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- liquidContainer
- LiquidContainer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnPlayerDrink(BasePlayer player, LiquidContainer liquidContainer)
{
Puts("OnPlayerDrink");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void LiquidContainer.SVDrink(BaseEntity.RPCMessage)
Passes: BasePlayer player, LiquidContainer liquidContainer
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0.player, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
[RPC_Server]
[RPC_Server.MaxDistance(3f)]
public void SVDrink(RPCMessage rpc)
{
if (!rpc.player.metabolism.CanConsume())
{
return;
}
if (Interface.CallHook("OnPlayerDrink", rpc.player, this) != null)
{
return;
}
foreach (Item item in inventory.itemList)
{
ItemModConsume component = item.info.GetComponent<ItemModConsume>();
if (!(component == null) && component.CanDoAction(item, rpc.player))
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.