OnPlayerLanded
OxideCarbonPlayerCalled when a player is landed.
void OnPlayerLanded(BasePlayer basePlayer, float local0)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- basePlayer
- BasePlayer
- local0
- float
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnPlayerLanded(BasePlayer basePlayer, float local0)
{
Puts("OnPlayerLanded");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.ApplyFallDamageFromVelocity(float)
Passes: BasePlayer basePlayer, float local0
Method changed — checkReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.