RustTip

OnPlayerLanded

OxideCarbonPlayer

Called when a player is landed.

void OnPlayerLanded(BasePlayer basePlayer, float local0)
Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.

Parameters

basePlayer
BasePlayer
local0
float

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnPlayerLanded(BasePlayer basePlayer, float local0)
{
    Puts("OnPlayerLanded");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void BasePlayer.ApplyFallDamageFromVelocity(float)

Passes: BasePlayer basePlayer, float local0

Method changed — checkReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.