OnRemoteIdentifierUpdate
OxideCarbonEntityCalled when a remote identifier is updated.
object OnRemoteIdentifierUpdate(PoweredRemoteControlEntity poweredRemoteControlEntity, string newID)Works — the game method in this build is the one the hook was written for.
Parameters
- poweredRemoteControlEntity
- PoweredRemoteControlEntity
- newID
- string
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnRemoteIdentifierUpdate(PoweredRemoteControlEntity poweredRemoteControlEntity, string newID)
{
Puts("OnRemoteIdentifierUpdate");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void PoweredRemoteControlEntity.UpdateIdentifier(string, bool)
Passes: PoweredRemoteControlEntity poweredRemoteControlEntity, string newID
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void UpdateIdentifier(string newID, bool clientSend = false)
{
if (Interface.CallHook("OnRemoteIdentifierUpdate", this, newID) != null)
{
return;
}
_ = rcIdentifier;
if (isServer)
{
if (!RemoteControlEntity.IDInUse(newID))
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.