OnRentableShopClose
OxideCarbonApartmentsobject OnRentableShopClose(RentableShop rentableShop, bool notify)Works — the game method in this build is the one the hook was written for.
Parameters
- rentableShop
- RentableShop
- notify
- bool
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnRentableShopClose(RentableShop rentableShop, bool notify)
{
Puts("OnRentableShopClose");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void RentableShop.CloseStore(bool)
Passes: RentableShop rentableShop, bool notify
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
private void CloseStore(bool notify = true)
{
if (Interface.CallHook("OnRentableShopClose", this, notify) != null)
{
return;
}
using (FlagsUpdateScope flagsUpdateScope = StartSetFlags(FlagsUpdateMode.SendNetworkUpdate))
{
flagsUpdateScope.Set(Flags.On, b: false);
}
intruders.Clear();
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.