OnRfFrequencyChanged
OxideRadiovoid OnRfFrequencyChanged(RFBroadcaster rFBroadcaster, int int32, BasePlayer player)
void OnRfFrequencyChanged(RFReceiver rFReceiver, int int32, BasePlayer player)
void OnRfFrequencyChanged(Detonator detonator, int freq, BasePlayer player)
void OnRfFrequencyChanged(PagerEntity pagerEntity, int int32, BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- rFBroadcaster
- RFBroadcaster
- int32
- int
- player
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnRfFrequencyChanged(RFBroadcaster rFBroadcaster, int int32, BasePlayer player)
{
Puts("OnRfFrequencyChanged");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point 1
Rust.opj (Oxide)
void RFBroadcaster.ServerSetFrequency(BaseEntity.RPCMessage)
Passes: RFBroadcaster rFBroadcaster, int int32, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll
Injection point 2
Rust.opj (Oxide)
void RFReceiver.ServerSetFrequency(BaseEntity.RPCMessage)
Passes: RFReceiver rFReceiver, int int32, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll
Injection point 3
Rust.opj (Oxide)
void Detonator.ServerSetFrequency(BasePlayer, int)
Passes: Detonator detonator, int freq, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a1, a0)Assembly-CSharp.dll
Injection point 4
Rust.opj (Oxide)
void PagerEntity.ServerSetFrequency(BaseEntity.RPCMessage)
Passes: PagerEntity pagerEntity, int int32, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.