OnRunPlayerMetabolism
OxideCarbonPlayerCalled when run player metabolism occurs.
object OnRunPlayerMetabolism(PlayerMetabolism playerMetabolism, BaseCombatEntity ownerEntity, float delta)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- playerMetabolism
- PlayerMetabolism
- ownerEntity
- BaseCombatEntity
- delta
- float
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnRunPlayerMetabolism(PlayerMetabolism playerMetabolism, BaseCombatEntity ownerEntity, float delta)
{
Puts("OnRunPlayerMetabolism");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void PlayerMetabolism.RunMetabolism(BaseCombatEntity, float)
Passes: PlayerMetabolism playerMetabolism, BaseCombatEntity ownerEntity, float delta
Method changed — checkReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
protected override void RunMetabolism(BaseCombatEntity ownerEntity, float delta)
{
if (Interface.CallHook("OnRunPlayerMetabolism", this, ownerEntity, delta) != null)
{
return;
}
RefreshCalorieCapacity();
if (owner.IsConnected)
{
BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(serverside: true);
float num = owner.currentTemperature;
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.