RustTip

OnSolarPanelSunUpdate

OxideCarbonElectronic

Called when a solar panel sun is updated.

object OnSolarPanelSunUpdate(SolarPanel solarPanel, int local0)
Works — the game method in this build is the one the hook was written for.

Parameters

solarPanel
SolarPanel
local0
int

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnSolarPanelSunUpdate(SolarPanel solarPanel, int local0)
{
    Puts("OnSolarPanelSunUpdate");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void SolarPanel.SunUpdate()

Passes: SolarPanel solarPanel, int local0

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
			num2 = 0f;
		}
		num = Mathf.FloorToInt((float)maximalPowerOutput * num2 * healthFraction);
	}
	bool flag = currentEnergy != num;
	currentEnergy = num;
	if (flag)
	{
		if (Interface.CallHook("OnSolarPanelSunUpdate", this, num) != null)
		{
			return;
		}
		MarkDirty();
	}
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.