RustTip

OnStructureUpgrade

OxideCarbonStructure

Called when a structure upgrades.

object OnStructureUpgrade(BuildingBlock buildingBlock, BasePlayer player, BuildingGrade.Enum type, ulong skin)
Works — the game method in this build is the one the hook was written for.

Parameters

buildingBlock
BuildingBlock
player
BasePlayer
type
BuildingGrade.Enum
skin
ulong

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnStructureUpgrade(BuildingBlock buildingBlock, BasePlayer player, BuildingGrade.Enum type, ulong skin)
{
    Puts("OnStructureUpgrade");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void BuildingBlock.DoUpgradeToGrade(BaseEntity.RPCMessage)

Passes: BuildingBlock buildingBlock, BasePlayer player, BuildingGrade.Enum type, ulong skin

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0.player, l0.gradeBase.type, l0.gradeBase.skin)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
		{
			string playerNameStreamSafe = NameHelper.GetPlayerNameStreamSafe(msg.player, basePlayer);
			msg.player.ShowToast(GameTip.Styles.Error, ConstructionErrors.BlockedByPlayer, false, playerNameStreamSafe);
		}
	}
}
else
{
	if (Interface.CallHook("OnStructureUpgrade", this, msg.player, constructionGrade.gradeBase.type, constructionGrade.gradeBase.skin) != null)
	{
		return;
	}
	if (!CanAffordUpgrade(constructionGrade.gradeBase.type, constructionGrade.gradeBase.skin, msg.player))
	{
		return;
	}
	if (SecondsSinceAttacked < 30f)
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.