RustTip

OnTeamCreate

OxideCarbonTeam

Called when a team is created.

object OnTeamCreate(BasePlayer player)
Works — the game method in this build is the one the hook was written for.

Parameters

player
BasePlayer

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnTeamCreate(BasePlayer player)
{
    Puts("OnTeamCreate");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void RelationshipManager.TryCreateTeam(BasePlayer)

Passes: BasePlayer player

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0)Assembly-CSharp.dll

Where it is called (this branch's game code)

private static void TryCreateTeam(BasePlayer player)
{
	if (player.currentTeam == 0L)
	{
		if (Interface.CallHook("OnTeamCreate", player) != null)
		{
			return;
		}
		PlayerTeam playerTeam = ServerInstance.CreateTeam();
		playerTeam.teamLeader = player.userID;
		playerTeam.AddPlayer(player);
		Analytics.Azure.OnTeamChanged("created", playerTeam.teamID, player.userID, player.userID, playerTeam.members);
	}
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.