OnTeamCreate
OxideCarbonTeamCalled when a team is created.
object OnTeamCreate(BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnTeamCreate(BasePlayer player)
{
Puts("OnTeamCreate");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void RelationshipManager.TryCreateTeam(BasePlayer)
Passes: BasePlayer player
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
private static void TryCreateTeam(BasePlayer player)
{
if (player.currentTeam == 0L)
{
if (Interface.CallHook("OnTeamCreate", player) != null)
{
return;
}
PlayerTeam playerTeam = ServerInstance.CreateTeam();
playerTeam.teamLeader = player.userID;
playerTeam.AddPlayer(player);
Analytics.Azure.OnTeamChanged("created", playerTeam.teamID, player.userID, player.userID, playerTeam.members);
}
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.