OnTreeMarkerHit
OxideCarbonEntityCalled when a tree marker hits.
object OnTreeMarkerHit(TreeEntity treeEntity, HitInfo info)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- treeEntity
- TreeEntity
- info
- HitInfo
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnTreeMarkerHit(TreeEntity treeEntity, HitInfo info)
{
Puts("OnTreeMarkerHit");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool TreeEntity.DidHitMarker(HitInfo)
Passes: TreeEntity treeEntity, HitInfo info
Method changed — checkReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
public bool DidHitMarker(HitInfo info)
{
if (xMarker == null)
{
return false;
}
object returnvar = Interface.CallHook("OnTreeMarkerHit", this, info);
if (returnvar is bool)
{
return (bool)returnvar;
}
TreeMarkerData treeMarkerData = PrefabAttribute.server.Find<TreeMarkerData>(prefabID);
if (treeMarkerData != null)
{
if (new Bounds(xMarker.transform.position, Vector3.one * (0.2f + treeMarkerData.HotspotPadding)).Contains(info.HitPositionWorld))
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.