OnTurretStartup
OxideCarbonTurretCalled when turret startup occurs.
object OnTurretStartup(AutoTurret autoTurret)Works — the game method in this build is the one the hook was written for.
Parameters
- autoTurret
- AutoTurret
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnTurretStartup(AutoTurret autoTurret)
{
Puts("OnTurretStartup");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void AutoTurret.InitiateStartup()
Passes: AutoTurret autoTurret
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public void InitiateStartup()
{
if (!IsOnline() && !booting)
{
if (Interface.CallHook("OnTurretStartup", this) != null)
{
return;
}
Effect.server.Run(onlineSound.resourcePath, this, 0u, Vector3.zero, Vector3.zero);
Invoke(actionSetOnline, 2f);
booting = true;
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.