RustTip

OnVehicleModulesAssigned

OxideCarbonVehicle

Called when a vehicle modules is assigned.

void OnVehicleModulesAssigned(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs)
Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.

Parameters

modularCar
ModularCar
socketItemDefs
Rust.Modular.ItemModVehicleModule[]

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnVehicleModulesAssigned(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs)
{
    Puts("OnVehicleModulesAssigned");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void ModularCar.SpawnPreassignedModules()

Passes: ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs

Method changed — checkReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0.socketItemDefs)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.