OnXmasStockingFill
OxideCarbonSeasonalCalled when a xmas stocking is filled.
object OnXmasStockingFill(Stocking stocking)Works — the game method in this build is the one the hook was written for.
Parameters
- stocking
- Stocking
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnXmasStockingFill(Stocking stocking)
{
Puts("OnXmasStockingFill");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Stocking.SpawnLoot()
Passes: Stocking stocking
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public override void SpawnLoot()
{
if (inventory == null)
{
Debug.Log("CONTACT DEVELOPERS! Stocking::PopulateLoot has null inventory!!! " + name);
}
else if (IsEmpty())
{
if (Interface.CallHook("OnXmasStockingFill", this) != null)
{
return;
}
base.SpawnLoot();
using (FlagsUpdateScope flagsUpdateScope = StartSetFlags(FlagsUpdateMode.SendNetworkUpdate))
{
flagsUpdateScope.Set(Flags.On, b: true);
}
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.