Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
PowerUp
audioclips
assets/content/sound/audioclips/electrical/powerup.ogg
assets/prefabs/locks/keypad/sound/lock-code-updated.asset
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-changelockcode.prefab
assets/prefabs/locks/keypad/effects/lock.code.updated.prefab