RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
autoturret-ambient-loop
prefabsloop
0:04
assets/prefabs/npc/autoturret/sound/autoturret-ambient-loop.ogg
assets/prefabs/deployable/chinooklockedcrate/laptoploop.asset
assets/prefabs/npc/autoturret/sound/ambient-loop.asset
assets/bundled/prefabs/modding/asset_store/hiddenhackablecrate.prefab
assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_min_build_radius.prefab
assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_no_build_radius.prefab