Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
bonus_finish
prefabs
assets/prefabs/misc/orebonus/sound/bonus_finish.ogg
assets/prefabs/misc/orebonus/sound/bonus_finish.asset
assets/content/structures/monument_blockers/particles/barricade_finish.prefab
assets/prefabs/misc/orebonus/effects/bonus_finish.prefab
assets/prefabs/misc/orebonus/effects/ore_finish.prefab