Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
bradley-explosion-distant
prefabs
assets/prefabs/npc/m2bradley/sound/bradley-explosion-distant.ogg
assets/prefabs/npc/m2bradley/sound/bradley-explosion.asset
assets/prefabs/npc/m2bradley/effects/bradley_explosion.prefab