RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
button-press-002
prefabs
0:00
assets/prefabs/deployable/playerioents/button/sound/button-press-002.ogg
assets/prefabs/deployable/playerioents/button/sound/button-press.asset
assets/content/vehicles/siegeweapons/batteringram/batteringram.entity.prefab
assets/prefabs/deployable/playerioents/button/button.prefab
marketplace-button-press-002
prefabs
0:00
assets/prefabs/misc/marketplace/sound/marketplace-button-press-002.ogg
assets/prefabs/misc/marketplace/sound/marketplace-button-press.asset