Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
campfire-extinguish
prefabs
assets/prefabs/deployable/campfire/sound/campfire-extinguish.ogg
assets/prefabs/deployable/campfire/sound/campfire-extinguish.asset
assets/bundled/prefabs/static/campfire_static.prefab
assets/bundled/prefabs/static/hobobarrel_static.prefab
assets/content/structures/apartments_complex/apartment_large.prefab