RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
chainsaw-hit-flesh-01
prefabsloop
0:18
assets/prefabs/weapons/chainsaw/sound/chainsaw-hit-flesh-01.ogg
assets/prefabs/weapons/chainsaw/sound/chainsaw-hit-flesh.asset
assets/prefabs/weapons/chainsaw/chainsaw.entity.prefab
assets/prefabs/weapons/chainsaw/chainsaw.viewmodel.prefab
assets/prefabs/weapons/warhammer/krieg chainsword/krieg_chainsword.entity.prefab