Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
confetti-cannon-fire-02
prefabs
assets/prefabs/misc/confetticannon/sound/confetti-cannon-fire-02.ogg
assets/prefabs/misc/confetticannon/sound/confetti-cannon-fire.asset
assets/prefabs/deployable/pooltable/effects/pooltable.confetti.prefab
assets/prefabs/misc/confetticannon/effects/confetticannon blast.prefab