Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
cursed-cauldron-bubbles
prefabsloop
assets/prefabs/misc/halloween/cursed_cauldron/sound/cursed-cauldron-bubbles.ogg
assets/prefabs/misc/halloween/cursed_cauldron/sound/cauldron_bubbles.asset
assets/bundled/prefabs/static/cursedcauldron_on.static.prefab
assets/bundled/prefabs/ui/menu2/_pages/store/skinviewer/skinviewer2.prefab
assets/prefabs/misc/halloween/cursed_cauldron/cursed_cauldron.prefab