RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
double-shotgun-bolt-forward
prefabs
0:01
assets/prefabs/weapons/doubleshotgun/sound/double-shotgun-bolt-forward.ogg
assets/prefabs/weapons/doubleshotgun/sound/doubleshotgun-bolt_shut.asset
assets/prefabs/building/door.double.hinged/door.double.hinged.toptier.prefab
assets/prefabs/building/door.hinged/door.hinged.toptier.prefab
assets/prefabs/weapons/doubleshotgun/effects/bolt_shut.prefab