RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
drown-1
audioclips
0:00
assets/content/sound/audioclips/player/drown-1.ogg
assets/content/sound/sounddefinitions/player/drown.asset
assets/bundled/prefabs/fx/player/drown.prefab
assets/rust.ai/agents/fish/shark/effects/bloodcloud.prefab
assets/rust.ai/agents/fish/shark/effects/bloodcloud.soundonly.prefab