Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
emit_start
prefabs
assets/prefabs/deployable/playerioents/gates/rfbroadcaster/sound/emit_start.ogg
assets/prefabs/deployable/playerioents/gates/rfbroadcaster/sound/emit_start.asset
assets/prefabs/deployable/playerioents/gates/rfbroadcaster/rfbroadcaster.prefab
assets/prefabs/io/electric/other/rfbroadcaster.static.prefab