RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
emit_stop
prefabs
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assets/prefabs/deployable/playerioents/gates/rfbroadcaster/sound/emit_stop.ogg
assets/prefabs/deployable/playerioents/gates/rfbroadcaster/sound/emit_stop.asset
assets/prefabs/deployable/playerioents/gates/rfbroadcaster/rfbroadcaster.prefab
assets/prefabs/io/electric/other/rfbroadcaster.static.prefab