Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
fill_fromcontainer_short
prefabs
assets/prefabs/weapons/waterbucket/sound/fill_fromcontainer_short.ogg
assets/prefabs/weapons/waterbucket/sound/well-waterproduction.asset
assets/prefabs/deployable/water well/waterwellstatic.prefab