Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
3 of 3 sounds
grenade-launcher-explosion-distant
prefabs
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion-distant.ogg
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion.asset
assets/prefabs/ammo/40mmgrenade/effects/40mm_he_explosion.prefab
grenade-launcher-explosion-medium
prefabs
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion-medium.ogg
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion.asset
assets/prefabs/ammo/40mmgrenade/effects/40mm_he_explosion.prefab
grenade-launcher-explosion
prefabs
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion.ogg
assets/prefabs/weapons/grenade launcher/sound/grenade-launcher-explosion.asset
assets/prefabs/ammo/40mmgrenade/effects/40mm_he_explosion.prefab