RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
hammer-strike
prefabs
0:00
assets/prefabs/weapons/hammer/sound/hammer-strike.ogg
assets/prefabs/weapons/hammer/sound/hammer-strike.asset
assets/prefabs/weapons/hammer/effects/strike.prefab
salvaged-hammer-strike
prefabs
0:00
assets/prefabs/weapons/salvaged_hammer/sound/salvaged-hammer-strike.ogg
assets/prefabs/weapons/salvaged_hammer/sound/salvaged-hammer-strike.asset
assets/prefabs/weapons/salvaged_hammer/effects/strike.prefab