RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
hatchet-stone-strike-soft
prefabs
0:00
assets/prefabs/weapons/stone hatchet/sound/hatchet-stone-strike-soft.ogg
assets/prefabs/weapons/stone hatchet/sound/hatchet-stone-strike-soft.asset
assets/prefabs/weapons/stone hatchet/effects/strike-soft.prefab
assets/prefabs/weapons/stone pickaxe/effects/strike-soft.prefab