RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
landmine-explosion-distant
prefabs
0:02
assets/prefabs/deployable/landmine/sounds/landmine-explosion-distant.ogg
assets/prefabs/deployable/landmine/sounds/landmine-explosion.asset
assets/bundled/prefabs/fx/weapons/landmine/landmine_explosion.prefab
assets/content/effects/explosions/explosion landmine.prefab
landmine-explosion
prefabs
0:02
assets/prefabs/deployable/landmine/sounds/landmine-explosion.ogg
assets/prefabs/deployable/landmine/sounds/landmine-explosion.asset
assets/bundled/prefabs/fx/weapons/landmine/landmine_explosion.prefab
assets/content/effects/explosions/explosion landmine.prefab