Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
megaphone-active-loop
propsloop
assets/content/props/megaphone/sound/megaphone-active-loop.ogg
assets/content/props/megaphone/sound/megaphone-active-loop.asset
assets/prefabs/voiceaudio/megaphone/megaphone.weapon.prefab
assets/prefabs/voiceaudio/microphonestand/microphonestand.deployed.prefab
assets/prefabs/voiceaudio/microphonestand/microphonestand.deployed.static.prefab