Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
4 of 4 sounds
paddle-strike-soft-001
prefabs
assets/prefabs/weapons/paddle/sound/paddle-strike-soft-001.ogg
assets/prefabs/weapons/paddle/sound/paddle-strike-soft.asset
assets/prefabs/weapons/paddle/effects/paddle-hit-soft.prefab
paddle-strike-soft-002
prefabs
assets/prefabs/weapons/paddle/sound/paddle-strike-soft-002.ogg
assets/prefabs/weapons/paddle/sound/paddle-strike-soft.asset
assets/prefabs/weapons/paddle/effects/paddle-hit-soft.prefab
paddle-strike-soft-003
prefabs
assets/prefabs/weapons/paddle/sound/paddle-strike-soft-003.ogg
assets/prefabs/weapons/paddle/sound/paddle-strike-soft.asset
assets/prefabs/weapons/paddle/effects/paddle-hit-soft.prefab
paddle-strike
prefabs
assets/prefabs/weapons/paddle/sound/paddle-strike.ogg
assets/prefabs/weapons/paddle/sound/paddle-strike.asset
assets/prefabs/weapons/paddle/effects/paddle-hit.prefab