RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
paddle-water-movement-004
prefabs
0:01
assets/prefabs/weapons/paddle/sound/paddle-water-movement-004.ogg
assets/prefabs/weapons/paddle/sound/paddle-water-movement.asset
assets/content/vehicles/boats/kayak/effects/kayak-paddle.prefab