Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
pickaxe-strike-muted
prefabs
assets/prefabs/weapons/pickaxe/sound/pickaxe-strike-muted.ogg
assets/prefabs/weapons/diverpickaxe/sound/diver-pickaxe-strike-muted.asset
assets/prefabs/weapons/pickaxe/sound/pickaxe-strike-muted.asset
assets/prefabs/weapons/diverpickaxe/effects/strike-muted.prefab
assets/prefabs/weapons/pickaxe/effects/strike-muted.prefab