Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
pool-table-rack-002
prefabs
assets/prefabs/deployable/pooltable/sound/pool-table-rack-002.ogg
assets/prefabs/deployable/pooltable/sound/pool-table-rack.asset
assets/prefabs/deployable/pooltable/effects/pool-table-rack.prefab