Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
radiation_alarm
vehiclesloop
assets/content/vehicles/boats/cargoship/sound/radiation_alarm.ogg
assets/content/vehicles/boats/cargoship/sound/radiation_alarm.asset
assets/content/vehicles/boats/cargoship/sound/radiation_alarm_far.asset
assets/content/vehicles/boats/cargoship/cargoshiptest.prefab
assets/prefabs/weapons/homingmissilelauncher/seekertestentity/seekertest.prefab
assets/bundled/prefabs/autospawn/monument/offshore/oilrig_1.prefab