Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
recycle-start
prefabs
assets/prefabs/deployable/recycler/sounds/recycle-start.ogg
assets/prefabs/deployable/recycler/sounds/recycle-start.asset
assets/prefabs/deployable/recycler/effects/start.prefab