Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
rocket_explosion-004
prefabs
assets/prefabs/weapons/rocketlauncher/sound/rocket_explosion-004.ogg
assets/prefabs/weapons/rocketlauncher/sound/rocket_explosion.asset
assets/content/effects/explosions/explosion large.prefab
assets/content/effects/explosions/explosion medium.prefab
assets/content/effects/explosions/explosion piercing nopen.prefab