RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
satellite-crash-explosion-far
prefabs
0:07
assets/prefabs/satellitecrash/sounds/satellite-crash-explosion-far.ogg
assets/prefabs/satellitecrash/sounds/satellite-crash-explosion.asset
assets/prefabs/satellitecrash/fxgibs/satellite impact fx.prefab
satellite-crash-explosion
prefabs
0:07
assets/prefabs/satellitecrash/sounds/satellite-crash-explosion.ogg
assets/prefabs/satellitecrash/sounds/satellite-crash-explosion.asset
assets/prefabs/satellitecrash/fxgibs/satellite impact fx.prefab