RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
siege-tower-repair-03
vehicles
0:00
assets/content/vehicles/siegeweapons/siegetower/sound/siege-tower-repair-03.ogg
assets/content/vehicles/siegeweapons/siegetower/sound/siege-tower-repair.asset
assets/content/vehicles/siegeweapons/siegetower/effects/siege-tower-construction-repair.prefab