Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
soul_release
prefabs
assets/prefabs/clothes/halloween.scarecrow/sound/soul_release.ogg
assets/prefabs/clothes/halloween.scarecrow/sound/soul_release.asset
assets/prefabs/clothes/halloween.scarecrow/effects/soul_release_effect.prefab