Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
submarine-launch-torpedo-001
vehicles
assets/content/vehicles/submarine/sound/submarine-launch-torpedo-001.ogg
assets/content/vehicles/submarine/sound/submarine-launch-torpedo.asset
assets/prefabs/ammo/torpedo/torpedostraight.prefab