RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
submarine-launch-torpedo-002
vehicles
0:00
assets/content/vehicles/submarine/sound/submarine-launch-torpedo-002.ogg
assets/content/vehicles/submarine/sound/submarine-launch-torpedo.asset
assets/prefabs/ammo/torpedo/torpedostraight.prefab