Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
throw-item-small
audioclips
assets/content/sound/audioclips/weapons/throw-item-small.ogg
assets/content/sound/sounddefinitions/weapons/throw-item-small.asset
assets/prefabs/tools/c4/explosive.timed.deployed.prefab
assets/prefabs/tools/smoke grenade/grenade.smoke.deployed.prefab
assets/prefabs/tools/supply signal/grenade.supplysignal.deployed.prefab