RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
torpedo-movement-loop
prefabsloop
0:04
assets/prefabs/ammo/torpedo/sound/torpedo-movement-loop.ogg
assets/prefabs/ammo/torpedo/sound/torpedo-movement-loop.asset
assets/prefabs/ammo/torpedo/torpedostraight.prefab