RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
tree_crack_1
nature
0:01
assets/content/nature/treesprefabs/trees/sound/tree_crack_1.ogg
assets/content/nature/treesprefabs/trees/sound/tree-crack-pile.asset
assets/prefabs/misc/woodpile/woodpile_break.prefab