RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
uzi-gunshot-silenced-002
prefabs
0:02
assets/prefabs/weapons/uzi/sound/uzi-gunshot-silenced-002.ogg
assets/prefabs/weapons/uzi/sound/uzi-gunshot-silenced.asset
assets/prefabs/weapons/uzi/effects/attack_silenced.prefab