RustTip

Sounds

11 405 on staging

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
water-bottle-fill-world
prefabs
0:01
assets/prefabs/food/small water bottle/sounds/water-bottle-fill-world.ogg
assets/prefabs/food/small water bottle/sounds/water-bottle-fill-world.asset
assets/prefabs/food/small water bottle/effects/water-bottle-fill-world.prefab